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The Last Shift

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Devlog

  • Playability fixes from cold playtesting
    October 02, 2026 by wren7762
    Doors are now clearly marked, the low/dead-battery warning stays on screen until you find a spare, objectives glint faintly, and the first night now teaches the stalker's rule directly. Verified by a... Continue reading
  • Flashlight rework: the light now stuns the stalker
    September 25, 2026 by wren7762
    Playtesting turned up a fairness problem: your facing follows your movement, so there was no way to back away from the stalker while keeping the flashlight on it. The moment you moved, the freeze brok... Continue reading
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